CHAMPION GUIDE / BUILD
Solo NASUS Build
Recommended items, runes and spells for playing NASUS in the Solo lane.
No published build has been assigned to this lane.
Solo Baron Item Build & Spells
TIPS: Start your build with
Long Sword. Next, you should pay attention to whether your mobility champion is enough, our further actions will depend on this. If it is hard for you to dodge the enemy's skills or you want to roam on neighboring lines, then it is better to buy
Boots of Speed at an early stage.
SUMMONER SPELLS
START
CORE
BOOTS
TIPS: Finally, for your items, you should build
Divine Sunderer (Anti-Health attacks) as your first item, followed by
Plated Steelcaps (Reduces damage from champion attacks) or
Mercury's Treads (Reduces Magic Damage) depending on the situation. (sometimes it will still be better to build a boot as the first item, which significantly increases the mobility of your champion) the third key element in our build is
Sundered Sky (Periodically empowers attacks).
Maybe now it's time to think about upgrading your boot, invest in
Armored Advance (Grants Armor and a shield). You may want to replace it with
Chainlaced Crushers (Gain a magic shield upon taking magic damage), it all depends on your playstyle and the situation on the battlefield.
The remaining last three items are situational, of course you can use the example builds above. But for a more effective game you will need to pay attention to the situation on the battlefield.
EXAMPLE BUILD
Instead of Divine Sunderer
Instead of Frozen Heart
Instead of Unending Despair
Solo Baron Rune Build
For runes, you should pick
Grasp of Undying (When in combat, your next attack on a champion will occasionally deal bonus magic damage, heal you, and permanently increase your health.) as your keystone, followed by
Demolish (Your third attack against a turret deals bonus damage),
Second Wind (Heals you after taking damage.) and
Overgrowth (Gains bonus scalable max Health.) in the primary tree, as well as
Transcendence (Grants more Ability Haste the higher your level is and also returns ability cooldown duration.) in the secondary tree. Below you can see possible options for replacing runes.
When in combat, your next attack on a champion will occasionally deal bonus magic damage, heal you, and permanently increase your health.
Your third attack against a turret deals bonus damage
Heals you after taking damage.
Gains bonus scalable max Health.
Grants more Ability Haste the higher your level is and also returns ability cooldown duration.
Solo Baron Ability Order
Max: Q→W→ECHAMPION GUIDE / COMMUNITY BUILDS
Solo NASUS Community Builds
Explore published community builds for playing NASUS in the Solo lane.
0 COMMUNITY BUILDSBe the first to share a NASUS build with the WR-META community.
CREATE BUILDCHAMPION PROFILE / BASE STATISTICS
NASUS Champion DNA
Explore the champion’s playstyle and base statistics. Select a level to preview how recorded starting values and growth change from level 1 to 15.
01 / BASE STATS / LEVEL SCALING
CHAMPION STATISTICS
Recorded attributes at the selected level. Numbers below the chart remain in their original units.
02 / CHAMPION IDENTITY / PLAYSTYLE
PLAYSTYLE PROFILE
Damage, toughness, utility and difficulty use the champion’s stored profile and do not change with level.
CHAMPION PROFILE / BALANCE HISTORY
NASUS Patch Changes
Explore the buffs, nerfs, adjustments and reworks recorded across previous Wild Rift patches. Expand a patch to see its detailed changes.
BASE STATS
Attack Damage: 58 → 62.
(E) SPIRIT FIRE
Base Damage: 55/110/165/220 → 50/90/130/170.
(R) FURY OF THE SANDS
Armor and Magic Resistance: 40/50/60 → 40/55/70.
BASE STATS
Critical Strike Damage: 175% → 200%.
Attack Speed cap: 2.5 → 3 attacks per second.
Attack Speed Ratio: 0.638.
Base Attack Speed: 0.638.
Base Bonus Attack Speed: 0.25.
Attack Speed per Level: 0.024.
BASE STATS
Base Armor: 46 → 40.
(R) FURY OF THE SANDS
Cooldown: 75/70/65s → 90/80/70s.
(PASSIVE) SOUL EATER
Physical Vamp: 8/16/24% (at levels 1/5/9) → 6/12/18/24% (at levels 1/5/9/13).
(W) WITHER
The slow effect gradually increases over the first 4s to 45/60/75/90%, and remains at the maximum slow for the final 1s → The slow effect gradually increases over 5s to 45/60/75/90%.
BASE STATS
Base Attack damage: 62 → 58.
(Q) SIPHONING STRIKE
When using this ability to defeat champions, large minions, large monsters, damage: 10 → 14.
BASE STATS
Base Attack Damage: 66 → 62.
Base Attack Damage per level: 4.55 → 5.
Magic resistance: 38 → 32.
(PASSIVE) SOUL EATER
Physical Vamp: 12/18/24% (increased by level 1/5/9) → 8/16/24% (increased by level 1/5/9).
(Q) SIPHONING STRIKE
Cooldown: 6.5/5.5/4.5/3.5s → 7/6/5/4s.
Base damage: 30/60/90/120 → 20/50/80/110.
(Q) SIPHONING STRIKE
Cooldown: 7/6/5/4s → 6.5/5.5/4.5/3.5s.
Mana consumption: Full level 20 → Full level 15.
Base damage: 30/55/80/105 → 30/60/90/120.
(E) SPIRIT FIRE
Armor reduced: 15/20/25/30% → 20/25/30/35%.
BASE STATS
Base Health: 610 → 650.
Health per level: 115 → 120.
Base Armor: 40 → 46.
Magic Resist per level: 1.6 → 2.
BASE STATS
Base Mana Regen: 12 → 14.
(Q) SIPHONING STRIKE
Damage increase when killing target: 4 → 5.
Damage increase when taking down champions, large minions, and large monsters: 8 → 10.
(Q) SIPHONING STRIKE
Increased attack range: 200 → 225.
BASE STATS
Base movement speed +10.
Crit damage rate:200% → 175%.
BASE STATS
Base Attack Damage: 64 → 66.
(Q) SIPHONING STRIKE
Base damage: 25/50/75/100 → 30/55/80/105.
(R) FURY OF THE SANDS
Armor and magic resistance: 25/50/75 → 40/50/60.
(Q) SIPHONING STRIKE
Cooldown: 5.5/5/4.5/4s → 7/6/5/4s.
BASE STATS
Mana regen: 15 → 12
(R) FURY OF THE SANDS
Duration: 15s → 12s.
CHAMPION GUIDE / COUNTERS
Solo NASUS Counters
Explore champion matchups and synergies for NASUS in the Solo lane.
THREATS
Champions that can make this matchup difficult.
SYNERGIES
Champions that work well alongside this pick.
No champion matchups have been added for this lane.
CHAMPION GUIDE / COUNTER ITEMS
Solo NASUS Counter Items
Discover items that help counter NASUS in the Solo lane.
REDUCE HEALING
Grievous Wounds help reduce healing effects.
PENETRATION
Armor and magic penetration help against this champion's resistances.
HEALTH DAMAGE
Items that deal damage based on enemy maximum health.
CLEANSE OR BLOCK SPELLS
Items that cleanse or block negative spell effects.
REDUCE MOBILITY
Items that decrease this champion's mobility.
CHAMPION GUIDE / COMBOS
NASUS Skill Combos
Learn skill combinations from beginner to advanced. Choose a difficulty to explore execution steps, tips and videos.
HARDADVANCED COMBOS
COMBO 1 / HARD
Nasus Flash Abilities Cancel
Nasus Flash Abilities Cancel
E
W
R
Q
FQuickly animation cancel your (E) SPIRIT FIRE with (W) WITHER. Follow up with (R) FURY OF THE SANDS, then animation cancel it by (Q) SIPHONING STRIKE instantly before FLASH into range.
MEDIUMINTERMEDIATE COMBOS
EASYBEGINNER COMBOS
CHAMPION GUIDE / TIPS
Solo NASUS Tips
Practical laning tips, matchup decisions and tactical advice for playing NASUS in the Solo lane.
Advice for this lane has not been added.
CHAMPION GUIDE / STRENGTHS & WEAKNESSES
Solo NASUS Strengths and Weaknesses
Explore the strengths and weaknesses of NASUS in the Solo lane and prepare for favorable and difficult matchups.
Advice for this lane has not been added.
CHAMPION GUIDE / GAME PLAN
Solo NASUS Strategy and Tactics
Plan your early, mid and late game decisions for NASUS in the Solo lane.
Advice for this lane has not been added.
CHAMPION GUIDE / POWER SPIKES
Solo NASUS Power Spikes
Learn when NASUS is strongest in the Solo lane across early, mid and late game.
Advice for this lane has not been added.
CHAMPION GUIDE / JUNGLE PATH
NASUS Jungle Path
Explore NASUS jungle clear routes, camp orders and pathing tips for Wild Rift.
No jungle route has been published for this champion.






































































