CHAMPION GUIDE / BUILD
Mid LUX Build
Recommended items, runes and spells for playing LUX in the Mid lane.
No published build has been assigned to this lane.
Support Item Build & Spells
TIPS: Start your build with
Spectral Sickle (Attack champions and structures to gain bonus gold). Next, you should pay attention to whether your mobility champion is enough, our further actions will depend on this. If it is hard for you to dodge the enemy's skills or you want to roam on neighboring lines, then it is better to buy
Boots of Speed at an early stage.
SUMMONER SPELLS
START
CORE
BOOTS
TIPS: Finally, for your items, you should build
Black Mist Scythe (Attack champions and structures to gain bonus gold) as your first item, followed by
Boots of Mana (Grants Ability Power, Magic Penetration and Mana Regeneration) (sometimes it will still be better to build a boot as the first item, which significantly increases the mobility of your champion) the third key element in our build is
Luden's Echo (Abilities deal bonus damage).
Maybe now it's time to think about upgrading your boot, invest in
Spellslinger's Shoes (Deal bonus damage to minions).
The remaining last three items are situational, of course you can use the example builds above. But for a more effective game you will need to pay attention to the situation on the battlefield.
EXAMPLE BUILD
Instead of Rabadon's Deathcap
Instead of Void Staff
Support Rune Build
For runes, you should pick
Arcane Comet (Damaging a champion with an ability hurls a comet at their location. When a comet hits an enemy champion, the next comet's damage increases.) as your keystone, followed by
Cheap Shot (Deals true damage to enemy champions when their movement is impaired.),
Chain Assault (Your attacks deal bonus adaptive damage after you hit an enemy champion with an ability.) and
Eyeball Collection (Gain Adaptive Force after scoring champion or epic monster takedowns.) in the primary tree, as well as
Transcendence (Grants more Ability Haste the higher your level is and also returns ability cooldown duration.) in the secondary tree. Below you can see possible options for replacing runes.
Damaging a champion with an ability hurls a comet at their location. When a comet hits an enemy champion, the next comet's damage increases.
Deals true damage to enemy champions when their movement is impaired.
Your attacks deal bonus adaptive damage after you hit an enemy champion with an ability.
Gain Adaptive Force after scoring champion or epic monster takedowns.
Grants more Ability Haste the higher your level is and also returns ability cooldown duration.
Support Ability Order
Max: E→Q→WMid Item Build & Spells
TIPS: Start your build with
Amplifying Tome. Next, you should pay attention to whether your mobility champion is enough, our further actions will depend on this. If it is hard for you to dodge the enemy's skills or you want to roam on neighboring lines, then it is better to buy
Boots of Speed at an early stage.
SUMMONER SPELLS
START
CORE
BOOTS
TIPS: Finally, for your items, you should build
Luden's Echo (Abilities deal bonus damage) as your first item, followed by
Boots of Mana (Grants Ability Power, Magic Penetration and Mana Regeneration) (sometimes it will still be better to build a boot as the first item, which significantly increases the mobility of your champion) the third key element in our build is
Stormsurge (A powerful item for Scaling Mages).
Maybe now it's time to think about upgrading your boot, invest in
Spellslinger's Shoes (Deal bonus damage to minions).
The remaining last three items are situational, of course you can use the example builds above. But for a more effective game you will need to pay attention to the situation on the battlefield.
EXAMPLE BUILD
Instead of Infinity Orb
Instead of Rabadon's Deathcap
Instead of Zhonya's Hourglass
Mid Rune Build
For runes, you should pick
Arcane Comet (Damaging a champion with an ability hurls a comet at their location. When a comet hits an enemy champion, the next comet's damage increases.) as your keystone, followed by
Botanist (When you destroy a plant, gain gold and empowered plant effects.),
Absolute Focus (Gain an adaptive bonus while your Health is above a threshold.) and
Scorch (Deals bonus damage to champions on ability hit.) in the primary tree, as well as
Bone Plating (Reduces incoming damage.) in the secondary tree. Below you can see possible options for replacing runes.
Damaging a champion with an ability hurls a comet at their location. When a comet hits an enemy champion, the next comet's damage increases.
When you destroy a plant, gain gold and empowered plant effects.
Gain an adaptive bonus while your Health is above a threshold.
Deals bonus damage to champions on ability hit.
Reduces incoming damage.
Mid Ability Order
Max: E→Q→WCHAMPION GUIDE / COMMUNITY BUILDS
Mid LUX Community Builds
Explore published community builds for playing LUX in the Mid lane.
0 COMMUNITY BUILDSBe the first to share a LUX build with the WR-META community.
CREATE BUILDCHAMPION PROFILE / BASE STATISTICS
LUX Champion DNA
Explore the champion’s playstyle and base statistics. Select a level to preview how recorded starting values and growth change from level 1 to 15.
01 / BASE STATS / LEVEL SCALING
CHAMPION STATISTICS
Recorded attributes at the selected level. Numbers below the chart remain in their original units.
02 / CHAMPION IDENTITY / PLAYSTYLE
PLAYSTYLE PROFILE
Damage, toughness, utility and difficulty use the champion’s stored profile and do not change with level.
CHAMPION PROFILE / BALANCE HISTORY
LUX Patch Changes
Explore the buffs, nerfs, adjustments and reworks recorded across previous Wild Rift patches. Expand a patch to see its detailed changes.
BASE STATS
Critical Strike Damage: 175% → 200%.
Attack Speed cap: 2.5 → 3 attacks per second.
Attack Speed Ratio: 0.625.
Base Attack Speed: 0.625.
Base Bonus Attack Speed: 0.2.
Attack Speed per Level: 0.03.
BASE STATS
Movement speed: 350 → 360.
(PASSIVE) ILLUMINATION
Base damage: 25 + champion level × 7 → 18 + champion level × 7.5.
(Q) LIGHT BINDING
Base damage: 70/130/190/250 → 60/120/180/240.
(W) PRISMATIC BARRIER
Shield: 30/55/80/105 + 15% Ability Power → 25/50/75/100 + 18% Ability Power.
Second phase of shield: 48/88/128/168 + 24% Ability Power → 40/70/100/130 + 28% Ability Power.
BASE STATS
Base Health: 530 → 600.
Health per level: 105 → 120.
Base Armor: 30 → 34.
Armor per level: 4.7 → 5.
Base Magic Resist: 30 → 36.
Magic Resist per level: 0.8 → 1.2.
(Q) LIGHT BINDING
Damage to minions and small monsters: 30% → 90%.
BASE STATS
Movement speed: 340 → 350.
(PASSIVE) ILLUMINATION
Damage: 32 + Level × 8 + 25% Ability Power → 25 + Level × 7 + 25% Ability Power.
(W) PRISMATIC BARRIER
Cooldown: 11/10/9/8s → 12/11/10/9s.
Shield gained from first cast: 40/75/110/145 + 10% Ability Power → 30/55/80/105 + 15% Ability Power.
Shield gained from second cast: 80/150/220/290 + 20% Ability Power → 48/88/128/168 + 24% Ability Power.
BASE STATS
Base movement speed +10.
Crit damage rate:200% → 175%.
(W) PRISMATIC BARRIER
Cooldown: 13/12/11/10s → 11/10/9/8s.
(W) PRISMATIC BARRIER
Shield: 40/70/100/130 + 15% Ability Power → 40/75/110/145 + 10% Ability Power.
Return shield: 80/140/200/260 + 30% Ability Power → 80/150/220/290 + 20% Ability Power.
(E) LUCENT SINGULARITY
Damage: 60/120/180/240 + 60% Ability Power → 65/130/195/260 + 55% Ability Power.
(W) PRISMATIC BARRIER
Shield: 50/70/90/110 + 20% Ability Power → 40/70/100/130 + 15% Ability Power.
Double shield: 100/140/180/220 + 40% Ability Power → 80/140/200/260 + 30% Ability Power.
(R) FINAL SPARK
Ability Power ratio: 85% → 75%.
(W) PRISMATIC BARRIER
Second shield value: 75/105/135/165 + 30% Ability Power → 100/140/180/220 + 40% Ability Power.
(R) FINAL SPARK
AP ratio: 0.75 → 0.85.
(W) PRISMATIC BARRIER
Shield amount on return: 100/140/180/220 → 75/105/135/165.
Shield AP ratio on return: 0,4 → 0,3.
BASE STATS
Mana regen: 12 → 9.
CHAMPION GUIDE / COUNTERS
Mid LUX Counters
Explore champion matchups and synergies for LUX in the Mid lane.
THREATS
Champions that can make this matchup difficult.
SYNERGIES
Champions that work well alongside this pick.
THREATS
Champions that can make this matchup difficult.
SYNERGIES
Champions that work well alongside this pick.
No champion matchups have been added for this lane.
CHAMPION GUIDE / COUNTER ITEMS
Mid LUX Counter Items
Discover items that help counter LUX in the Mid lane.
MAGIC RESIST
Magic resistance helps you survive this champion's magic damage.
CLEANSE OR BLOCK SPELLS
Items that cleanse or block negative spell effects.
GAIN A SHIELD
Shields increase your chance of survival against this champion.
REDUCE SHIELDS
Items that reduce enemy shields.
CHAMPION GUIDE / COMBOS
LUX Skill Combos
Learn skill combinations from beginner to advanced. Choose a difficulty to explore execution steps, tips and videos.
Skill combos for this champion have not been added.
CHAMPION GUIDE / TIPS
Mid LUX Tips
Practical laning tips, matchup decisions and tactical advice for playing LUX in the Mid lane.
Advice for this lane has not been added.
CHAMPION GUIDE / STRENGTHS & WEAKNESSES
Mid LUX Strengths and Weaknesses
Explore the strengths and weaknesses of LUX in the Mid lane and prepare for favorable and difficult matchups.
Advice for this lane has not been added.
CHAMPION GUIDE / GAME PLAN
Mid LUX Strategy and Tactics
Plan your early, mid and late game decisions for LUX in the Mid lane.
Advice for this lane has not been added.
CHAMPION GUIDE / POWER SPIKES
Mid LUX Power Spikes
Learn when LUX is strongest in the Mid lane across early, mid and late game.
Advice for this lane has not been added.
CHAMPION GUIDE / JUNGLE PATH
LUX Jungle Path
Explore LUX jungle clear routes, camp orders and pathing tips for Wild Rift.
No jungle route has been published for this champion.



























































































