CHAMPION GUIDE / BUILD
Mid BRAND Build
Recommended items, runes and spells for playing BRAND in the Mid lane.
No published build has been assigned to this lane.
Mid Item Build & Spells
TIPS: Start your build with
Amplifying Tome. Next, you should pay attention to whether your mobility champion is enough, our further actions will depend on this. If it is hard for you to dodge the enemy's skills or you want to roam on neighboring lines, then it is better to buy
Boots of Speed at an early stage.
SUMMONER SPELLS
START
CORE
BOOTS
TIPS: Finally, for your items, you should build
Blackfire Torch (Deal burn damage) as your first item, followed by
Boots of Mana (Grants Ability Power, Magic Penetration and Mana Regeneration) (sometimes it will still be better to build a boot as the first item, which significantly increases the mobility of your champion) the third key element in our build is
Rylai's Crystal Scepter (Abilities apply slows).
Maybe now it's time to think about upgrading your boot, invest in
Spellslinger's Shoes (Deal bonus damage to minions).
The remaining last three items are situational, of course you can use the example builds above. But for a more effective game you will need to pay attention to the situation on the battlefield.
EXAMPLE BUILD
Instead of Liandry's Torment
Instead of Zhonya's Hourglass
Instead of Cryptbloom
Mid Rune Build
For runes, you should pick
Electrocute (Hitting a champion with successive attacks or abilities deals bonus adaptive damage.) as your keystone, followed by
Botanist (When you destroy a plant, gain gold and empowered plant effects.),
Transcendence (Grants more Ability Haste the higher your level is and also returns ability cooldown duration.) and
Scorch (Deals bonus damage to champions on ability hit.) in the primary tree, as well as
Bone Plating (Reduces incoming damage.) in the secondary tree. Below you can see possible options for replacing runes.
Hitting a champion with successive attacks or abilities deals bonus adaptive damage.
When you destroy a plant, gain gold and empowered plant effects.
Grants more Ability Haste the higher your level is and also returns ability cooldown duration.
Deals bonus damage to champions on ability hit.
Reduces incoming damage.
Mid Ability Order
Max: W→E→QSupport Item Build & Spells
TIPS: Start your build with
Spectral Sickle (Attack champions and structures to gain bonus gold). Next, you should pay attention to whether your mobility champion is enough, our further actions will depend on this. If it is hard for you to dodge the enemy's skills or you want to roam on neighboring lines, then it is better to buy
Boots of Speed at an early stage.
SUMMONER SPELLS
START
CORE
BOOTS
TIPS: Finally, for your items, you should build
Black Mist Scythe (Attack champions and structures to gain bonus gold) as your first item, followed by
Boots of Mana (Grants Ability Power, Magic Penetration and Mana Regeneration) (sometimes it will still be better to build a boot as the first item, which significantly increases the mobility of your champion) the third key element in our build is
Rylai's Crystal Scepter (Abilities apply slows).
Maybe now it's time to think about upgrading your boot, invest in
Zhonya's Hourglass (Turn invulnerable).
The remaining last three items are situational, of course you can use the example builds above. But for a more effective game you will need to pay attention to the situation on the battlefield.
EXAMPLE BUILD
Instead of Liandry's Torment
Instead of Morellonomicon
Instead of Zhonya's Hourglass
Support Rune Build
For runes, you should pick
Electrocute (Hitting a champion with successive attacks or abilities deals bonus adaptive damage.) as your keystone, followed by
Cheap Shot (Deals true damage to enemy champions when their movement is impaired.),
Chain Assault (Your attacks deal bonus adaptive damage after you hit an enemy champion with an ability.) and
Zombie Ward (Takedowns on enemy wards spawn a Zombie Ward that grants vision and Adaptive Force.) in the primary tree, as well as
Transcendence (Grants more Ability Haste the higher your level is and also returns ability cooldown duration.) in the secondary tree. Below you can see possible options for replacing runes.
Hitting a champion with successive attacks or abilities deals bonus adaptive damage.
Deals true damage to enemy champions when their movement is impaired.
Your attacks deal bonus adaptive damage after you hit an enemy champion with an ability.
Takedowns on enemy wards spawn a Zombie Ward that grants vision and Adaptive Force.
Grants more Ability Haste the higher your level is and also returns ability cooldown duration.
Support Ability Order
Max: W→Q→ECHAMPION GUIDE / COMMUNITY BUILDS
Mid BRAND Community Builds
Explore published community builds for playing BRAND in the Mid lane.
0 COMMUNITY BUILDSBe the first to share a BRAND build with the WR-META community.
CREATE BUILDCHAMPION PROFILE / BASE STATISTICS
BRAND Champion DNA
Explore the champion’s playstyle and base statistics. Select a level to preview how recorded starting values and growth change from level 1 to 15.
01 / BASE STATS / LEVEL SCALING
CHAMPION STATISTICS
Recorded attributes at the selected level. Numbers below the chart remain in their original units.
02 / CHAMPION IDENTITY / PLAYSTYLE
PLAYSTYLE PROFILE
Damage, toughness, utility and difficulty use the champion’s stored profile and do not change with level.
CHAMPION PROFILE / BALANCE HISTORY
BRAND Patch Changes
Explore the buffs, nerfs, adjustments and reworks recorded across previous Wild Rift patches. Expand a patch to see its detailed changes.
BASE STATS
Critical Strike Damage: 175% → 200%.
Attack Speed cap: 2.5 → 3 attacks per second.
Attack Speed Ratio: 0.625.
Base Attack Speed: 0.625.
Base Bonus Attack Speed: 0.2.
Attack Speed per Level: 0.0185.
BASE STATS
Movement speed: 350 → 360.
BASE STATS
Base Health: 570 → 630.
Health per level: 104 → 120.
Base Armor: 30 → 34.
Armor per level: 3.9 → 4.5.
Base Magic Resist: 30 → 36.
Magic Resist per level: 0.8 → 1.2.
(W) PILLAR OF FLAME
Damage: 70/125/180/235 + 55% Ability Power → 70/120/170/220 + 55% Ability Power.
(E) CONFLAGRATION
Damage: 60/90/120/150 + 50% Ability Power → 60/90/120/150 + 45% Ability Power.
BASE STATS
Health per level: 95 → 104.
(W) PILLAR OF FLAME
Mana cost: 75/85/95/105 → 65/75/85/95.
(E) CONFLAGRATION
Mana: 75/80/85/90 → 65/70/75/80.
BASE STATS
Health: 530 → 570.
(E) CONFLAGRATION
Damage: 60/90/120/150 + 40% Ability Power → 60/90/120/150 + 50% Ability Power.
(R) PYROCLASM
Damage: 100/200/300 + 25% Ability Power → 100/200/300 + 30% Ability Power.
BASE STATS
Base movement speed +10.
Crit damage rate:200% → 175%.
(Q) SEAR
Stun duration: 1.5s → 1.75s.
BASE STATS
Health per level: 115 → 95.
Health at level 15: 2220 HP → 1860 HP.
Armor per level: 4,7 → 3,9.
Armor at level 15: 116 → 105.
(W) PILLAR OF FLAME
Damage: 75/135/195/255 + 60% AP → 70/125/180/235 + 55% AP.
Ablaze bonus damage: 25% → 30%.
(E) CONFLAGRATION
Damage: 70/100/130/160 + 45% AP → 60/90/120/150 + 40% AP.
(R) PYROCLASM
Projectile speed: 1600 units per second → 600 units per second.
Projectile acceleration: 0 units per second → 500 units per second.
CHAMPION GUIDE / COUNTERS
Mid BRAND Counters
Explore champion matchups and synergies for BRAND in the Mid lane.
THREATS
Champions that can make this matchup difficult.
SYNERGIES
Champions that work well alongside this pick.
THREATS
Champions that can make this matchup difficult.
SYNERGIES
Champions that work well alongside this pick.
No champion matchups have been added for this lane.
CHAMPION GUIDE / COUNTER ITEMS
Mid BRAND Counter Items
Discover items that help counter BRAND in the Mid lane.
MAGIC RESIST
Magic resistance helps you survive this champion's magic damage.
CLEANSE OR BLOCK SPELLS
Items that cleanse or block negative spell effects.
CHAMPION GUIDE / COMBOS
BRAND Skill Combos
Learn skill combinations from beginner to advanced. Choose a difficulty to explore execution steps, tips and videos.
SEVEREADVANCED EXECUTION
HARDADVANCED COMBOS
COMBO 1 / HARD
Brand Standard All-In
Brand Standard All-In
Q
E
AA
W
R
AA
AA
AAStart with (Q) SEAR and immediately (E) CONFLAGRATION to set the enemy ablaze before (Q) lands for an instant stun. Follow up with AA and (W) PILLAR OF FLAME. Finish with (R) PYROCLASM and weave AA between each ultimate's bounce.
MEDIUMINTERMEDIATE COMBOS
CHAMPION GUIDE / TIPS
Mid BRAND Tips
Practical laning tips, matchup decisions and tactical advice for playing BRAND in the Mid lane.
Advice for this lane has not been added.
CHAMPION GUIDE / STRENGTHS & WEAKNESSES
Mid BRAND Strengths and Weaknesses
Explore the strengths and weaknesses of BRAND in the Mid lane and prepare for favorable and difficult matchups.
Advice for this lane has not been added.
CHAMPION GUIDE / GAME PLAN
Mid BRAND Strategy and Tactics
Plan your early, mid and late game decisions for BRAND in the Mid lane.
Advice for this lane has not been added.
CHAMPION GUIDE / POWER SPIKES
Mid BRAND Power Spikes
Learn when BRAND is strongest in the Mid lane across early, mid and late game.
Advice for this lane has not been added.
CHAMPION GUIDE / JUNGLE PATH
BRAND Jungle Path
Explore BRAND jungle clear routes, camp orders and pathing tips for Wild Rift.
No jungle route has been published for this champion.





















































































