CHAMPION GUIDE / BUILD
Solo GWEN Build
Recommended items, runes and spells for playing GWEN in the Solo lane.
No published build has been assigned to this lane.
Solo Baron Item Build & Spells
TIPS: Start your build with
Amplifying Tome. Next, you should pay attention to whether your mobility champion is enough, our further actions will depend on this. If it is hard for you to dodge the enemy's skills or you want to roam on neighboring lines, then it is better to buy
Boots of Speed at an early stage.
SUMMONER SPELLS
START
CORE
BOOTS
TIPS: Finally, for your items, you should build
Dusk and Dawn (Applies on-hit effects) as your first item, followed by
Boots of Mana (Grants Ability Power, Magic Penetration and Mana Regeneration) (sometimes it will still be better to build a boot as the first item, which significantly increases the mobility of your champion) the third key element in our build is
Nashor's Tooth (Attacks deal bonus damage).
Maybe now it's time to think about upgrading your boot, invest in
Spellslinger's Shoes (Deal bonus damage to minions).
The remaining last three items are situational, of course you can use the example builds above. But for a more effective game you will need to pay attention to the situation on the battlefield.
EXAMPLE BUILD
Instead of Riftmaker
Instead of Rabadon's Deathcap
Instead of Zhonya's Hourglass
Solo Baron Rune Build
For runes, you should pick
Conqueror (Gain stacks of AD or AP when hitting a champion with separate attacks or abilities. Stacks up to 6 times. When fully stacked, gain bonus Omnivamp (Adaptive).) as your keystone, followed by
Demolish (Your third attack against a turret deals bonus damage),
Bone Plating (Reduces incoming damage.) and
Overgrowth (Gains bonus scalable max Health.) in the primary tree, as well as
Sudden Impact (After dashing or exiting invisibility/stealth, your next damaging attack or ability deals true damage on hit. The attack/ability gains bonus effects at higher levels.) in the secondary tree. Below you can see possible options for replacing runes.
Gain stacks of AD or AP when hitting a champion with separate attacks or abilities. Stacks up to 6 times. When fully stacked, gain bonus Omnivamp (Adaptive).
Your third attack against a turret deals bonus damage
Reduces incoming damage.
Gains bonus scalable max Health.
After dashing or exiting invisibility/stealth, your next damaging attack or ability deals true damage on hit. The attack/ability gains bonus effects at higher levels.
Solo Baron Ability Order
Max: Q→E→WJungle Item Build & Spells
TIPS: Start your build with
Amplifying Tome. Next, you should pay attention to whether your mobility champion is enough, our further actions will depend on this. If it is hard for you to dodge the enemy's skills or you want to roam on neighboring lines, then it is better to buy
Boots of Speed at an early stage.
SUMMONER SPELLS
START
CORE
BOOTS
TIPS: Finally, for your items, you should build
Lich Bane (Attacks deal bonus damage aster ability casts) as your first item, followed by
Boots of Mana (Grants Ability Power, Magic Penetration and Mana Regeneration) (sometimes it will still be better to build a boot as the first item, which significantly increases the mobility of your champion) the third key element in our build is
Malignance (An item made for Ultimate-centric playstyles).
Maybe now it's time to think about upgrading your boot, invest in
Spellslinger's Shoes (Deal bonus damage to minions).
The remaining last three items are situational, of course you can use the example builds above. But for a more effective game you will need to pay attention to the situation on the battlefield.
EXAMPLE BUILD
Instead of Rabadon's Deathcap
Instead of Infinity Orb
Instead of Void Staff
Jungle Rune Build
For runes, you should pick
Conqueror (Gain stacks of AD or AP when hitting a champion with separate attacks or abilities. Stacks up to 6 times. When fully stacked, gain bonus Omnivamp (Adaptive).) as your keystone, followed by
Brutal (Attacks deal bonus damage to enemy champions.),
Coup de Grace (Increases damage dealt to enemy champions with low Health.) and
Legend: Alacrity (Gains Attack Speed.) in the primary tree, as well as
Overgrowth (Gains bonus scalable max Health.) in the secondary tree. Below you can see possible options for replacing runes.
Gain stacks of AD or AP when hitting a champion with separate attacks or abilities. Stacks up to 6 times. When fully stacked, gain bonus Omnivamp (Adaptive).
Attacks deal bonus damage to enemy champions.
Increases damage dealt to enemy champions with low Health.
Gains Attack Speed.
Gains bonus scalable max Health.
Jungle Ability Order
Max: Q→E→WCHAMPION GUIDE / COMMUNITY BUILDS
Solo GWEN Community Builds
Explore published community builds for playing GWEN in the Solo lane.
0 COMMUNITY BUILDSBe the first to share a GWEN build with the WR-META community.
CREATE BUILDCHAMPION PROFILE / BASE STATISTICS
GWEN Champion DNA
Explore the champion’s playstyle and base statistics. Select a level to preview how recorded starting values and growth change from level 1 to 15.
01 / BASE STATS / LEVEL SCALING
CHAMPION STATISTICS
Recorded attributes at the selected level. Numbers below the chart remain in their original units.
02 / CHAMPION IDENTITY / PLAYSTYLE
PLAYSTYLE PROFILE
Damage, toughness, utility and difficulty use the champion’s stored profile and do not change with level.
CHAMPION PROFILE / BALANCE HISTORY
GWEN Patch Changes
Explore the buffs, nerfs, adjustments and reworks recorded across previous Wild Rift patches. Expand a patch to see its detailed changes.
BASE STATS
Critical Strike Damage: 175% → 200%.
Attack Speed cap: 2.5 → 3 attacks per second.
Attack Speed Ratio: 0.69.
Base Attack Speed: 0.69.
Base Bonus Attack Speed: 0.16.
Attack Speed per Level: 0.026.
Base Health: 690 → 640.
Base Armor: 52 → 48.
Health per Level: 120 → 136.
(Q) SNIP SNIP!
Ability Power ratio per hit: 7% → 6%.
Final hit Ability Power ratio: 35% → 30%.
Damage modifier against jungle monsters: 105% → 100%.
(E) SKIP'N SLASH
Enhanced Attack Damage: 10 + 15% Ability Power → 10 + 18% Ability Power.
(Q) SNIP SNIP!
Bonus Damage for every Snip: 6% Ability Power → 7% Ability Power.
Bonus Damage for the last Snip: 30% Ability Power → 35% Ability Power.
Damage to Jungle Camps: 80% → 105%.
(R) NEEDLEWORK
Damage of each Needle: 30/45/60 + 8% Ability Power → 35/50/65 + 10% Ability Power.
(Q) SNIP SNIP!
Mana consumption: 40 → 35.
(W) HALLOWED MIST
Armor and Magic Resistance boosted: 14/16/18/20 → 18/20/22/24.
(R) NEEDLEWORK
Slowdown effect: 30/35/40% → 35/40/45%.
BASE STATS
Base Health: 660 → 690.
Health per level: 115 → 120.
Base Armor: 45 → 52.
Magic Resist per level: 1.6 → 2.
(Q) SNIP SNIP!
Snip damage: 12/16/20/24 + 5% Ability Power → 14/18/22/26 + 6% Ability Power.
Damage of the last snip: 60/80/100/120 + 25% Ability Power → 70/90/110/130 + 30% Ability Power.
(Q) SNIP SNIP!
[NEW] Damage ratio to monsters: 80%.
(W) HALLOWED MIST
Cooldown: 20/18/16/14s → 17/16/15/14s.
Bonus armor and magic resistance: 11/14/17/20 → 14/16/18/20.
BASE STATS
Base movement speed +10.
Crit damage rate:200% → 175%.
(PASSIVE) A THOUSAND CUTS
Bonus magic damage Ability Power ratio: 0.006% → 0.005%.
(E) SKIP'N SLASH
Cooldown: 16.5/14/11.5/9s → 13.5/12/10.5/9s.
BASE STATS
Base Attack Damage: 64 → 58.
(E) SKIP'N SLASH
Cooldown: 12/11/10/9s → 16.5/14/11.5/9s.
Cooldown refund: 35/40/45/50% → 50%.
(PASSIVE) A THOUSAND CUTS
Max damage to monsters: 4 (+ 4% Ability Power) → 2 (+ 3% Ability Power).
(E) SKIP'N SLASH
Cooldown reduction %: 20/30/40/50% → 35/40/45/50%.
Reduce cooldown when hitting a target → Reduce cooldown when hitting a non-monster target.
BASE STATS
Health: 610 → 660.
(PASSIVE) A THOUSAND CUTS
Maximum Monster damage: 5 + 5% Ability Power → 4 + 4% Ability Power.
(Q) SNIP SNIP!
Initial Snip base damage: 10/14/18/22 → 12/16/20/24.
Final Snip base damage: 50/70/90/110 → 60/80/100/120.
CHAMPION GUIDE / COUNTERS
Solo GWEN Counters
Explore champion matchups and synergies for GWEN in the Solo lane.
THREATS
Champions that can make this matchup difficult.
SYNERGIES
Champions that work well alongside this pick.
THREATS
Champions that can make this matchup difficult.
SYNERGIES
Champions that work well alongside this pick.
No champion matchups have been added for this lane.
CHAMPION GUIDE / COUNTER ITEMS
Solo GWEN Counter Items
Discover items that help counter GWEN in the Solo lane.
MAGIC RESIST
Magic resistance helps you survive this champion's magic damage.
REDUCE HEALING
Grievous Wounds help reduce healing effects.
CLEANSE OR BLOCK SPELLS
Items that cleanse or block negative spell effects.
GAIN A SHIELD
Shields increase your chance of survival against this champion.
CHAMPION GUIDE / COMBOS
GWEN Skill Combos
Learn skill combinations from beginner to advanced. Choose a difficulty to explore execution steps, tips and videos.
SEVEREADVANCED EXECUTION
HARDADVANCED COMBOS
COMBO 1 / HARD
Gwen Full Stack All-In
Gwen Full Stack All-In
AAx4
R1
W
Q
E
AA
AA
R2
AA
AA
R3
Q
AAAA the minions/monsters 4 times to build up your stacks. Use (R) NEEDLEWORK to slow then activate (W) HALLOWED MIST to avoid possible damage before going in. From there, use (Q) SNIP SNIP!, then immediately (E) SKIP'N SLASH to engage. Continue to AA and (R2) when it's available to stick to your target. Finish with (R3) and (Q) once it's fully stacked.
MEDIUMINTERMEDIATE COMBOS
EASYBEGINNER COMBOS
CHAMPION GUIDE / TIPS
Solo GWEN Tips
Practical laning tips, matchup decisions and tactical advice for playing GWEN in the Solo lane.
Advice for this lane has not been added.
CHAMPION GUIDE / STRENGTHS & WEAKNESSES
Solo GWEN Strengths and Weaknesses
Explore the strengths and weaknesses of GWEN in the Solo lane and prepare for favorable and difficult matchups.
Advice for this lane has not been added.
CHAMPION GUIDE / GAME PLAN
Solo GWEN Strategy and Tactics
Plan your early, mid and late game decisions for GWEN in the Solo lane.
Advice for this lane has not been added.
CHAMPION GUIDE / POWER SPIKES
Solo GWEN Power Spikes
Learn when GWEN is strongest in the Solo lane across early, mid and late game.
Advice for this lane has not been added.
CHAMPION GUIDE / JUNGLE PATH
GWEN Jungle Path
Explore GWEN jungle clear routes, camp orders and pathing tips for Wild Rift.
01 / JUNGLE CLEAR / PATHING
full clear with a Blue Buff start



















Gwen gains 18 (18/20/22/24 +




















































































