CHAMPION GUIDE / BUILD
Mid SYNDRA Build
Recommended items, runes and spells for playing SYNDRA in the Mid lane.
No published build has been assigned to this lane.
Mid Item Build & Spells
TIPS: Start your build with
Amplifying Tome. Next, you should pay attention to whether your mobility champion is enough, our further actions will depend on this. If it is hard for you to dodge the enemy's skills or you want to roam on neighboring lines, then it is better to buy
Boots of Speed at an early stage.
SUMMONER SPELLS
START
CORE
BOOTS
TIPS: Finally, for your items, you should build
Blackfire Torch (Deal burn damage) as your first item, followed by
Boots of Mana (Grants Ability Power, Magic Penetration and Mana Regeneration) (sometimes it will still be better to build a boot as the first item, which significantly increases the mobility of your champion) the third key element in our build is
Infinity Orb (Abilities deal bonus damage).
Maybe now it's time to think about upgrading your boot, invest in
Spellslinger's Shoes (Deal bonus damage to minions).
The remaining last three items are situational, of course you can use the example builds above. But for a more effective game you will need to pay attention to the situation on the battlefield.
EXAMPLE BUILD
Instead of Rabadon's Deathcap
Instead of Zhonya's Hourglass
Instead of Void Staff
Mid Rune Build
For runes, you should pick
First Strike (Gain gold and bonus damage by dealing damage in battle first.) as your keystone, followed by
Botanist (When you destroy a plant, gain gold and empowered plant effects.),
Transcendence (Grants more Ability Haste the higher your level is and also returns ability cooldown duration.) and
Scorch (Deals bonus damage to champions on ability hit.) in the primary tree, as well as
Bone Plating (Reduces incoming damage.) in the secondary tree. Below you can see possible options for replacing runes.
Gain gold and bonus damage by dealing damage in battle first.
When you destroy a plant, gain gold and empowered plant effects.
Grants more Ability Haste the higher your level is and also returns ability cooldown duration.
Deals bonus damage to champions on ability hit.
Reduces incoming damage.
Mid Ability Order
Max: Q→W→ECHAMPION GUIDE / COMMUNITY BUILDS
Mid SYNDRA Community Builds
Explore published community builds for playing SYNDRA in the Mid lane.
1 COMMUNITY BUILDFULL BUILD
RUNES
SUMMONER SPELLS
SKILL PRIORITY
CHAMPION PROFILE / BASE STATISTICS
SYNDRA Champion DNA
Explore the champion’s playstyle and base statistics. Select a level to preview how recorded starting values and growth change from level 1 to 15.
01 / BASE STATS / LEVEL SCALING
CHAMPION STATISTICS
Recorded attributes at the selected level. Numbers below the chart remain in their original units.
02 / CHAMPION IDENTITY / PLAYSTYLE
PLAYSTYLE PROFILE
Damage, toughness, utility and difficulty use the champion’s stored profile and do not change with level.
CHAMPION PROFILE / BALANCE HISTORY
SYNDRA Patch Changes
Explore the buffs, nerfs, adjustments and reworks recorded across previous Wild Rift patches. Expand a patch to see its detailed changes.
(PASSIVE) TRANSCENDENT
Upgrade threshold: 40/60/80/100/120 → 50/75/100/125/150.
(W) FORCE OF WILL
Ability Power ratio: 60% → 50%.
Slow: 20/25/30/35% → 25%.
BASE STATS
Critical Strike Damage: 175% → 200%.
Attack Speed cap: 2.5 → 3 attacks per second.
Attack Speed Ratio: 0.625.
Base Attack Speed: 0.625.
Base Bonus Attack Speed: 0.2.
Attack Speed per Level: 0.015.
(Q) DARK SPHERE
Base damage: 70/115/160/205 → 80/130/180/230.
(W) FORCE OF WILL
Damage Ability Power ratio: 45% → 60%.
(E) SCATTER THE WEAK
Cooldown: 17s → 15s.
Damage Ability Power ratio: 35% → 50%.
(E) SCATTER THE WEAK
Knockback range for Dark Spheres: 7.2 → 7.5.
BASE STATS
Movement speed: 350 → 360.
BASE STATS
Base Health: 570 → 630.
Health per level: 112 → 120.
Armor per level: 4 → 4.5.
Base Magic Resist: 32 → 36.
Magic Resist per level: 1 → 1.2.
BASE STATS
Health per Level: 96 → 104.
(PASSIVE) TRANSCENDENT
Gain Splinters when upgrading abilities: 2 → 4 (gain 60 Splinters in total upon level 15).
(R) UNLEASHED POWER
Damage of each Dark Sphere: 60/105/150 + 15% Ability Power → 60/110/160 + 15% Ability Power.
Total Maximum Damage: 420/735/1050 + 105% Ability Power → 420/770/1120 + 105% Ability Power.
Explosive damage upon taking down (after Transcendent): 60/105/150 + 15% Ability Power → 60/110/160 + 15% Ability Power.
(PASSIVE) TRANSCENDENT
Ability Power increases when gaining 120 Splinters of Wrath: 15% → 12%.
(W) FORCE OF WILL
Cooldown: 11/10/9/8s → 12/11/10/9.
Damage: 60/105/150/195 + 55% Ability Power → 60/100/140/180 + 45% Ability Power.
BASE STATS
Base Health: 540 → 570.
(Q) DARK SPHERE
Damage: 70/110/150/190 + 55% Ability Power → 70/115/160/205 + 65% Ability Power.
CHAMPION GUIDE / COUNTERS
Mid SYNDRA Counters
Explore champion matchups and synergies for SYNDRA in the Mid lane.
THREATS
Champions that can make this matchup difficult.
SYNERGIES
Champions that work well alongside this pick.
No champion matchups have been added for this lane.
CHAMPION GUIDE / COUNTER ITEMS
Mid SYNDRA Counter Items
Discover items that help counter SYNDRA in the Mid lane.
MAGIC RESIST
Magic resistance helps you survive this champion's magic damage.
CLEANSE OR BLOCK SPELLS
Items that cleanse or block negative spell effects.
GAIN A SHIELD
Shields increase your chance of survival against this champion.
CHAMPION GUIDE / COMBOS
SYNDRA Skill Combos
Learn skill combinations from beginner to advanced. Choose a difficulty to explore execution steps, tips and videos.
Skill combos for this champion have not been added.
CHAMPION GUIDE / TIPS
Mid SYNDRA Tips
Practical laning tips, matchup decisions and tactical advice for playing SYNDRA in the Mid lane.
Advice for this lane has not been added.
CHAMPION GUIDE / STRENGTHS & WEAKNESSES
Mid SYNDRA Strengths and Weaknesses
Explore the strengths and weaknesses of SYNDRA in the Mid lane and prepare for favorable and difficult matchups.
Advice for this lane has not been added.
CHAMPION GUIDE / GAME PLAN
Mid SYNDRA Strategy and Tactics
Plan your early, mid and late game decisions for SYNDRA in the Mid lane.
Advice for this lane has not been added.
CHAMPION GUIDE / POWER SPIKES
Mid SYNDRA Power Spikes
Learn when SYNDRA is strongest in the Mid lane across early, mid and late game.
Advice for this lane has not been added.
CHAMPION GUIDE / JUNGLE PATH
SYNDRA Jungle Path
Explore SYNDRA jungle clear routes, camp orders and pathing tips for Wild Rift.
No jungle route has been published for this champion.


















































































