CHAMPION GUIDE / BUILD
Jungle VIEGO Build
Recommended items, runes and spells for playing VIEGO in the Jungle lane.
No published build has been assigned to this lane.
Jungle Item Build & Spells
TIPS: Start your build with
Long Sword. Next, you should pay attention to whether your mobility champion is enough, our further actions will depend on this. If it is hard for you to dodge the enemy's skills or you want to roam on neighboring lines, then it is better to buy
Boots of Speed at an early stage.
SUMMONER SPELLS
START
CORE
BOOTS
TIPS: Finally, for your items, you should build
Kraken Slayer (Deal bonus physical damage) as your first item, followed by
Gluttonous Greaves (Grants Attack Damage and Omnivamp) or
Plated Steelcaps (Reduces damage from champion attacks) depending on the situation. (sometimes it will still be better to build a boot as the first item, which significantly increases the mobility of your champion) the third key element in our build is
The Collector (Execute low health champions).
Maybe now it's time to think about upgrading your boot, invest in
Immortal Treds (Deal bonus damage or gain increased healing and shielding). You may want to replace it with
Armored Advance (Grants Armor and a shield), it all depends on your playstyle and the situation on the battlefield.
The remaining last three items are situational, of course you can use the example builds above. But for a more effective game you will need to pay attention to the situation on the battlefield.
EXAMPLE BUILD
Instead of Immortal Shieldbow
Instead of Dominik’s Regards
Instead of Guardian Angel
Jungle Rune Build
For runes, you should pick
Conqueror (Gain stacks of AD or AP when hitting a champion with separate attacks or abilities. Stacks up to 6 times. When fully stacked, gain bonus Omnivamp (Adaptive).) as your keystone, followed by
Brutal (Attacks deal bonus damage to enemy champions.),
Coup de Grace (Increases damage dealt to enemy champions with low Health.) and
Legend: Alacrity (Gains Attack Speed.) in the primary tree, as well as
Sudden Impact (After dashing or exiting invisibility/stealth, your next damaging attack or ability deals true damage on hit. The attack/ability gains bonus effects at higher levels.) in the secondary tree. Below you can see possible options for replacing runes.
Gain stacks of AD or AP when hitting a champion with separate attacks or abilities. Stacks up to 6 times. When fully stacked, gain bonus Omnivamp (Adaptive).
Attacks deal bonus damage to enemy champions.
Increases damage dealt to enemy champions with low Health.
Gains Attack Speed.
After dashing or exiting invisibility/stealth, your next damaging attack or ability deals true damage on hit. The attack/ability gains bonus effects at higher levels.
Jungle Ability Order
Max: Q→E→WCHAMPION GUIDE / COMMUNITY BUILDS
Jungle VIEGO Community Builds
Explore published community builds for playing VIEGO in the Jungle lane.
0 COMMUNITY BUILDSBe the first to share a VIEGO build with the WR-META community.
CREATE BUILDCHAMPION PROFILE / BASE STATISTICS
VIEGO Champion DNA
Explore the champion’s playstyle and base statistics. Select a level to preview how recorded starting values and growth change from level 1 to 15.
01 / BASE STATS / LEVEL SCALING
CHAMPION STATISTICS
Recorded attributes at the selected level. Numbers below the chart remain in their original units.
02 / CHAMPION IDENTITY / PLAYSTYLE
PLAYSTYLE PROFILE
Damage, toughness, utility and difficulty use the champion’s stored profile and do not change with level.
CHAMPION PROFILE / BALANCE HISTORY
VIEGO Patch Changes
Explore the buffs, nerfs, adjustments and reworks recorded across previous Wild Rift patches. Expand a patch to see its detailed changes.
(Q) BLADE OF THE RUINED KING
Passive Damage: 2/3/4/5% → 3/4/5/6%.
Crit Damage ratio: 80% → 85%.
(R) HEARTBREAKER
Crit stats ratio: 50% → 70%.
BASE STATS
Critical Strike Damage: 175% → 200%.
Attack Speed cap: 2.5 → 3 attacks per second.
Attack Speed Ratio: 0.658.
Base Attack Speed: 0.658.
Base Bonus Attack Speed: 0.22.
Attack Speed per Level: 0.025.
Base Attack Damage: 62 → 60.
Attack Damage Growth: 4.5 → 4.2.
(PASSIVE) SOVEREIGN'S DOMINATION
Base heal: 7% → 5%.
(Q) BLADE OF THE RUINED KING
Critical Damage ratio on current Health damage: current Critical Damage → current Critical Damage × 80%.
Critical Damage ratio on second strike: current Critical Damage → current Critical Damage × 80%.
Thrust damage: 20/40/60/80 + 80% Attack Damage, scaled by Critical Rate → 25/45/65/85 + 70% Attack Damage, scaled by Critical Rate and Critical Damage.
(E) HARROWED PATH
Attack Speed: 45/50/55/60% → 35/40/45/50%.
(R) HEARTBREAKER
Attack Damage portion: 110%-165% Attack Damage (based on Critical Rate) → 120% Attack Damage × (1 + 50% × Critical Rate + (Critical Damage - 2) × Critical Rate × 50%).
Missing Health scaling from bonus Attack Damage: 6% → 5%.
(Q) BLADE OF THE RUINED KING
Damage based on the target’s current Health: 3/4/5/6% → 2/3/4/5%.
(R) HEARTBREAKER
Damage Radius: 3 → 2.75.
(Q) BLADE OF THE RUINED KING
Stab Base Damage: 25/45/65/85 → 20/40/60/80.
(R) HEARTBREAKER
Area Damage: (1 + 50% Crit Rate) × 120% AD → (1 + 50% Crit Rate) × 110% AD.
BASE STATS
Base Attack Damage: 58 → 62.
(E) HARROWED PATH
Bonus Attack Speed while camouflaged: 35/40/45/50% → 45/50/55/60%.
(PASSIVE) SOVEREIGN'S DOMINATION
Health healed when assuming enemy champion’s form: 5% target’s maximum Health → 7% target’s maximum Health.
(R) HEARTBREAKER
Additional damage: 12/16/20% Target’s lost health → 14/17/20% Target’s lost health.
BASE STATS
Base Health: 630 → 660.
Health per level: 120 → 128.
Base Armor: 40 → 46.
BASE STATS
Armor per Level: 5.5 → 5.
(Q) BLADE OF THE RUINED KING
Damage of Passive basic attack: 4/5/6/7% current Health of the target → 3/4/5/6% current Health of the target.
Damage of the second strike: 20% Attack Damage + 15% Ability Power → 15% Attack Damage + 15% Ability Power.
Active damage: (25/45/65/85 + 80% Attack Damage) (1 + 0.75*Crit Rate) → (25/45/65/85 + 80% Attack Damage) (1 + 0.5*Crit Rate).
(R) HEARTBREAKER
Cooldown: 80/70/60s → 90/75/60s.
Basic damage: (1 + 0.75*Crit Rate) * 120% Attack Damage → (1 + 0.5*Crit Rate) * 120% Attack Damage.
(Q) BLADE OF THE RUINED KING
Damage of the second hit: 30% Attack Damage → 20% Attack Damage.
Damage from Active: (25/45/65/85 + 80% Attack Damage ) × (1 + 100% ×Crit rate)→ (25/45/65/85 + 80% Attack Damage ) × (1 + 75% × Crit rate).
(R) HEARTBREAKER
Damage: 120%~240% Attack Damage × (1+ Crit rate) → 120%~210% Attack Damage × (1+Crit rate).
Bonus damage: (12/16/20 + 7.5% bonus Attack Damage)% target’s lost Heath → (12/16/20 + 6% bonus Attack Damage)% target’s lost Heath.
BASE STATS
Health per level: 120 → 128.
(PASSIVE) SOVEREIGN'S DOMINATION
The length of time Viego has to wait to ult after possessing the enemy’s soul: 1.5s → 1s.
Health regen: 2% + 2.5% every 100 bonus Attack Damage + 2% every 100 Ability Power + 5% every 100% bonus Attack Speed → 5% + 4% every 100 bonus Attack Damage + 2% every 100 Ability Power + 5% every 100% bonus Attack Speed.
(Q) BLADE OF THE RUINED KING
Passive:
Bonus damage of attacks: 3/4/5/6% target’s current health → 4/5/6/7% target’s current health.
Damage of the second hit: 20% Attack Damage + 15% Ability Power → 30% Attack Damage + 15% Ability Power.
Active:
Damage: 25/35/45/55 + 70% Attack Damage → 25/35/45/55 + 80% Attack Damage.
(W) SPECTRAL MAW
Minimal stun duration: 0.25s → 0.4s.
Increased size and speed of Black Mist.
(R) HEARTBREAKER
Cast range: 425 → 500.
Duration of precast animation: 0.5s → 0.37s.
Radius of damage range: 275 → 300.
Bonus damage: (12/16/20 +5% bonus AD)% target’s missing health → (12/16/20+7.5% bonus AD)% target’s missing health.
CHAMPION GUIDE / COUNTERS
Jungle VIEGO Counters
Explore champion matchups and synergies for VIEGO in the Jungle lane.
THREATS
Champions that can make this matchup difficult.
SYNERGIES
Champions that work well alongside this pick.
No champion matchups have been added for this lane.
CHAMPION GUIDE / COUNTER ITEMS
Jungle VIEGO Counter Items
Discover items that help counter VIEGO in the Jungle lane.
ARMOR
Armor helps against basic attacks and physical damage.
REDUCE ATTACK SPEED
Items that reduce this champion's attack speed.
REDUCE HEALING
Grievous Wounds help reduce healing effects.
CLEANSE OR BLOCK SPELLS
Items that cleanse or block negative spell effects.
CHAMPION GUIDE / COMBOS
VIEGO Skill Combos
Learn skill combinations from beginner to advanced. Choose a difficulty to explore execution steps, tips and videos.
Skill combos for this champion have not been added.
CHAMPION GUIDE / TIPS
Jungle VIEGO Tips
Practical laning tips, matchup decisions and tactical advice for playing VIEGO in the Jungle lane.
Advice for this lane has not been added.
CHAMPION GUIDE / STRENGTHS & WEAKNESSES
Jungle VIEGO Strengths and Weaknesses
Explore the strengths and weaknesses of VIEGO in the Jungle lane and prepare for favorable and difficult matchups.
Advice for this lane has not been added.
CHAMPION GUIDE / GAME PLAN
Jungle VIEGO Strategy and Tactics
Plan your early, mid and late game decisions for VIEGO in the Jungle lane.
Advice for this lane has not been added.
CHAMPION GUIDE / POWER SPIKES
Jungle VIEGO Power Spikes
Learn when VIEGO is strongest in the Jungle lane across early, mid and late game.
Advice for this lane has not been added.
CHAMPION GUIDE / JUNGLE PATH
VIEGO Jungle Path
Explore VIEGO jungle clear routes, camp orders and pathing tips for Wild Rift.
01 / JUNGLE CLEAR / PATHING
full clear with a leashless Raptor start

This Viego Jungle clear can adapt to many situations which makes it very popular on Viego. If you'd like to gank bot/top lane at level three, path Raptors → Red Brambleback → Krugs → Gank instead.

















































































