CHAMPION GUIDE / BUILD
Mid NORRA Build
Recommended items, runes and spells for playing NORRA in the Mid lane.
No published build has been assigned to this lane.
Mid Item Build & Spells
TIPS: Start your build with
Amplifying Tome. Next, you should pay attention to whether your mobility champion is enough, our further actions will depend on this. If it is hard for you to dodge the enemy's skills or you want to roam on neighboring lines, then it is better to buy
Boots of Speed at an early stage.
SUMMONER SPELLS
START
CORE
BOOTS
TIPS: Finally, for your items, you should build
Luden's Echo (Abilities deal bonus damage) as your first item, followed by
Boots of Mana (Grants Ability Power, Magic Penetration and Mana Regeneration) (sometimes it will still be better to build a boot as the first item, which significantly increases the mobility of your champion) the third key element in our build is
Infinity Orb (Abilities deal bonus damage).
Maybe now it's time to think about upgrading your boot, invest in
Spellslinger's Shoes (Deal bonus damage to minions).
The remaining last three items are situational, of course you can use the example builds above. But for a more effective game you will need to pay attention to the situation on the battlefield.
EXAMPLE BUILD
Instead of Malignance
Instead of Void Staff
Mid Rune Build
For runes, you should pick
Arcane Comet (Damaging a champion with an ability hurls a comet at their location. When a comet hits an enemy champion, the next comet's damage increases.) as your keystone, followed by
Botanist (When you destroy a plant, gain gold and empowered plant effects.),
Transcendence (Grants more Ability Haste the higher your level is and also returns ability cooldown duration.) and
Scorch (Deals bonus damage to champions on ability hit.) in the primary tree, as well as
Bone Plating (Reduces incoming damage.) in the secondary tree. Below you can see possible options for replacing runes.
Damaging a champion with an ability hurls a comet at their location. When a comet hits an enemy champion, the next comet's damage increases.
When you destroy a plant, gain gold and empowered plant effects.
Grants more Ability Haste the higher your level is and also returns ability cooldown duration.
Deals bonus damage to champions on ability hit.
Reduces incoming damage.
Mid Ability Order
Max: Q→E→WSupport Item Build & Spells
TIPS: Start your build with
Spectral Sickle (Attack champions and structures to gain bonus gold). Next, you should pay attention to whether your mobility champion is enough, our further actions will depend on this. If it is hard for you to dodge the enemy's skills or you want to roam on neighboring lines, then it is better to buy
Boots of Speed at an early stage.
SUMMONER SPELLS
START
CORE
BOOTS
TIPS: Finally, for your items, you should build
Black Mist Scythe (Attack champions and structures to gain bonus gold) as your first item, followed by
Boots of Mana (Grants Ability Power, Magic Penetration and Mana Regeneration) (sometimes it will still be better to build a boot as the first item, which significantly increases the mobility of your champion) the third key element in our build is
Liandry's Torment (Abilities deal bonus damage).
Maybe now it's time to think about upgrading your boot, invest in
Spellslinger's Shoes (Deal bonus damage to minions).
The remaining last three items are situational, of course you can use the example builds above. But for a more effective game you will need to pay attention to the situation on the battlefield.
EXAMPLE BUILD
Instead of Banshee's Veil
Instead of Rabadon's Deathcap
Support Rune Build
For runes, you should pick
Arcane Comet (Damaging a champion with an ability hurls a comet at their location. When a comet hits an enemy champion, the next comet's damage increases.) as your keystone, followed by
Sudden Impact (After dashing or exiting invisibility/stealth, your next damaging attack or ability deals true damage on hit. The attack/ability gains bonus effects at higher levels.),
Chain Assault (Your attacks deal bonus adaptive damage after you hit an enemy champion with an ability.) and
Eyeball Collection (Gain Adaptive Force after scoring champion or epic monster takedowns.) in the primary tree, as well as
Transcendence (Grants more Ability Haste the higher your level is and also returns ability cooldown duration.) in the secondary tree. Below you can see possible options for replacing runes.
Damaging a champion with an ability hurls a comet at their location. When a comet hits an enemy champion, the next comet's damage increases.
After dashing or exiting invisibility/stealth, your next damaging attack or ability deals true damage on hit. The attack/ability gains bonus effects at higher levels.
Your attacks deal bonus adaptive damage after you hit an enemy champion with an ability.
Gain Adaptive Force after scoring champion or epic monster takedowns.
Grants more Ability Haste the higher your level is and also returns ability cooldown duration.
Support Ability Order
Max: Q→E→WCHAMPION GUIDE / COMMUNITY BUILDS
Mid NORRA Community Builds
Explore published community builds for playing NORRA in the Mid lane.
0 COMMUNITY BUILDSBe the first to share a NORRA build with the WR-META community.
CREATE BUILDCHAMPION PROFILE / BASE STATISTICS
NORRA Champion DNA
Explore the champion’s playstyle and base statistics. Select a level to preview how recorded starting values and growth change from level 1 to 15.
01 / BASE STATS / LEVEL SCALING
CHAMPION STATISTICS
Recorded attributes at the selected level. Numbers below the chart remain in their original units.
02 / CHAMPION IDENTITY / PLAYSTYLE
PLAYSTYLE PROFILE
Damage, toughness, utility and difficulty use the champion’s stored profile and do not change with level.
CHAMPION PROFILE / BALANCE HISTORY
NORRA Patch Changes
Explore the buffs, nerfs, adjustments and reworks recorded across previous Wild Rift patches. Expand a patch to see its detailed changes.
BASE STATS
Critical Strike Damage: 175% → 200%.
Attack Speed cap: 2.5 → 3 attacks per second.
Attack Speed Ratio: 0.625.
Base Attack Speed: 0.625.
Base Bonus Attack Speed: 0.2.
Attack Speed per Level: 0.012.
(W) JOURNEY TO NOWHERE
Banish Duration: 2.25s → 1.5s.
After banishment ends, the target is slowed by 80% for 0.75s.
(Q) MEMORY SURGE
Base Damage: 60/120/180/240 → 55/110/165/220.
(R) POETALPALOOZA!
Damage: 100/150/200 + 60% Ability Power → 100/140/180 + 55% Ability Power.
(W) JOURNEY TO NOWHERE
Cooldown: 18/17/16/15s → 23/22/21/20s.
(W) JOURNEY TO NOWHERE
Cooldown: 18/16.5/15/13.5s → 18/17/16/15s.
Damage: 75/115/155/195 → 65/105/145/185.
(PASSIVE) BELOVED TRINKETS
Cooldown reduction on hitting a champion: 1.5s → 20% of the maximum cooldown.
(Q) MEMORY SURGE
Slow when starting to charge: 25% → 20%.
Maximum slow while charging: 55% → 30%.
Cooldown: 8/7/6/5s → 7.5/6.5/5.5/4.5s.
Base damage: 60/110/160/210 → 60/120/180/240.
(W) JOURNEY TO NOWHERE
Optimized the duration calculation of the thread size increase effect during the ability, now when the target is in the other dimension, the size increase effect will pause its timer.
(E) THREAD OF HOMECOMING
[New] Deals 115% damage to monsters and minions.
CHAMPION GUIDE / COUNTERS
Mid NORRA Counters
Explore champion matchups and synergies for NORRA in the Mid lane.
THREATS
Champions that can make this matchup difficult.
No champions have been added to this category.
No champions have been added to this category.
No champions have been added to this category.
No champions have been added to this category.
SYNERGIES
Champions that work well alongside this pick.
No champions have been added to this category.
No champions have been added to this category.
No champions have been added to this category.
No champions have been added to this category.
THREATS
Champions that can make this matchup difficult.
No champions have been added to this category.
No champions have been added to this category.
No champions have been added to this category.
No champions have been added to this category.
SYNERGIES
Champions that work well alongside this pick.
No champions have been added to this category.
No champions have been added to this category.
No champions have been added to this category.
No champions have been added to this category.
No champion matchups have been added for this lane.
CHAMPION GUIDE / COUNTER ITEMS
Mid NORRA Counter Items
Discover items that help counter NORRA in the Mid lane.
MAGIC RESIST
Magic resistance helps you survive this champion's magic damage.
CLEANSE OR BLOCK SPELLS
Items that cleanse or block negative spell effects.
GAIN A SHIELD
Shields increase your chance of survival against this champion.
CHAMPION GUIDE / COMBOS
NORRA Skill Combos
Learn skill combinations from beginner to advanced. Choose a difficulty to explore execution steps, tips and videos.
Skill combos for this champion have not been added.
CHAMPION GUIDE / TIPS
Mid NORRA Tips
Practical laning tips, matchup decisions and tactical advice for playing NORRA in the Mid lane.
Advice for this lane has not been added.
CHAMPION GUIDE / STRENGTHS & WEAKNESSES
Mid NORRA Strengths and Weaknesses
Explore the strengths and weaknesses of NORRA in the Mid lane and prepare for favorable and difficult matchups.
Advice for this lane has not been added.
CHAMPION GUIDE / GAME PLAN
Mid NORRA Strategy and Tactics
Plan your early, mid and late game decisions for NORRA in the Mid lane.
Advice for this lane has not been added.
CHAMPION GUIDE / POWER SPIKES
Mid NORRA Power Spikes
Learn when NORRA is strongest in the Mid lane across early, mid and late game.
Advice for this lane has not been added.
CHAMPION GUIDE / JUNGLE PATH
NORRA Jungle Path
Explore NORRA jungle clear routes, camp orders and pathing tips for Wild Rift.
No jungle route has been published for this champion.
































